# Do not change tags in here without changing every other reference to them.
# Do not change tags in here without changing every other reference to them.
# If adding new groups or ideas, make sure they are unique.

# ai_will do does not actually determine weighting, but AI will not pick an idea with ai_will_do = 0
# ROOT = country picking the idea
# groups set to colonial=yes will be higher prioritized by the AI when spending power

native_adm_ideas = {
	category = ADM
	
	migrative_traditions = {
		build_cost = -0.2
	}
	clan_societies = {
		global_tax_modifier = 0.25
	}
	wampum_belts = {
		stability_cost_modifier = -0.2
	}	
	law_of_peace = {
		global_unrest = -2
	}
	tribal_constitution = {
		adm_tech_cost_modifier = -0.5
	}
	
	ai_will_do = {
		factor = 1
	}
}


native_dip_ideas = {
	category = DIP

	travois = {
		migration_cooldown = -0.25
	}
	smoke_ceremonies = { 
		diplomatic_reputation = 1
	}
	trade_diplomacy = {
		relations_decay_of_me = 0.5
	}
	clan_migrations = { 
		colonists = 1
	}
	talking_leaves = { 
		dip_tech_cost_modifier = -0.5
	}
	
	ai_will_do = {
		factor = 1
	}
}


native_mil_ideas = {
	category = MIL
	
	warrior_societies = {
		land_morale = 0.1
	}
	raid_warfare = {
		leader_land_shock = 1
	}
	tribal_adoptions = {
		land_forcelimit_modifier = 0.33
	}
	trail_networks = {
		land_attrition = -0.20
	}
	flexible_warfare = {
		mil_tech_cost_modifier = -0.5
	}
	
	ai_will_do = {
		factor = 1
	}
}
