
large_empire = {
	potential = {
		NOT = { adm_tech = 32 }
	}

	trigger = {
		OR = {
			AND = {
				NOT = { adm_tech = 19 }
				num_of_cities = 80
				NOT = { num_of_cities = 160 }
			}
			AND = {
				adm_tech = 19
				NOT = { adm_tech = 32 }
				num_of_cities = 160
			}
		}
	}

	land_forcelimit_modifier = -0.2
	global_manpower_modifier = -0.2
	global_tax_modifier = -0.1
	global_unrest = 1
	stability_cost_modifier = 0.20
}

huge_empire = {
	potential = {
		NOT = { adm_tech = 19 }
	}

	trigger = {
		NOT = { adm_tech = 19 }
		num_of_cities = 160
	}

	land_forcelimit_modifier = -0.4
	global_manpower_modifier = -0.4
	global_tax_modifier = -0.2
	global_unrest = 2
	stability_cost_modifier = 0.40
}

primitive_government = {
	potential = {
		government = barbarian_tribe
	}

	trigger = {
		government = barbarian_tribe
		adm_tech = 21
	}

	land_forcelimit_modifier = -0.5
	global_manpower_modifier = -0.5
	global_regiment_cost = 0.4
	technology_cost = 0.5
	global_unrest = 1
}

large_tribe = {
	potential = {
		government = native_council
	}

	trigger = {
		government = native_council
		num_of_cities = 8
	}

	colonist_placement_chance = -10
}

classical_era = {
	potential = {
		NOT = { adm_tech = 18 }
	}

	trigger = {
		NOT = { adm_tech = 18 }
	}

	discipline = -0.1
	naval_forcelimit_modifier = -0.5
	envoy_travel_time = 0.2
	diplomatic_upkeep = -2
	global_trade_income_modifier = -0.1
	development_cost = 1
	culture_conversion_cost = 0.6
}

medieval_era = {
	potential = {
		NOT = { adm_tech = 47 }
	}

	trigger = {
		adm_tech = 18
		NOT = { adm_tech = 47 }
	}

	discipline = -0.05
	naval_forcelimit_modifier = -0.25
	envoy_travel_time = 0.1
	diplomatic_upkeep = -1
	global_trade_income_modifier = -0.1
	development_cost = 0.5
	culture_conversion_cost = 0.4
}

industrial_era = {
	potential = {
		NOT = { adm_tech = 84 }
	}

	trigger = {
		adm_tech = 77
		NOT = { adm_tech = 84 }
	}

	envoy_travel_time = -0.4
	diplomatic_upkeep = 3
	free_leader_pool = 1
	siege_ability = 0.50
	technology_cost = 0.15
	development_cost = -0.2
	culture_conversion_cost = -0.15
	land_maintenance_modifier = 0.3
}

modern_times = {
	potential = {
		always = yes
	}

	trigger = {
		adm_tech = 84
	}

	envoy_travel_time = -0.8
	diplomatic_upkeep = 6
	free_leader_pool = 2
	siege_ability = 1
	technology_cost = 0.3
	development_cost = -0.4
	culture_conversion_cost = -0.3
	land_maintenance_modifier = 0.6
}

the_polar_bear_emperor = {
	potential = {
		tag = JMN
	}

	trigger = {
		tag = JMN
		emperor = yes
	}

	heir_chance = -100
	global_tax_modifier = -1
	papal_influence = -10
	imperial_authority = -10
	diplomatic_reputation = -100
}