########################
#Germanic Flavor Events#
########################

namespace = germanic_flavor

#Blot
country_event = {
	id = germanic_flavor.1
	title = germanic_flavor.1.t
	desc = germanic_flavor.1.d
	picture = FEAST_eventPicture

	fire_only_once = no

	trigger = {
		religion = germanic
		NOT = { has_country_modifier = horse_blot }
		NOT = { has_country_modifier = human_blot }
	}

	mean_time_to_happen = {
		months = 200
	}

	option = {
		name = germanic_flavor.1.a
		add_country_modifier = {
			name = horse_blot
			duration = 730
		}
	}

	option = {
		name = germanic_flavor.1.b
		trigger = {
			is_at_war = yes
		}
		add_country_modifier = {
			name = human_blot
			duration = 730
		}
	}

	option = {
		name = germanic_flavor.1.c
		add_prestige = -1
	}
}

#Better Conversion
country_event = {
	id = germanic_flavor.2
	title = germanic_flavor.2.t
	desc = germanic_flavor.2.d
	picture = STREET_SPEECH_eventPicture

	fire_only_once = no

	trigger = {
		religion = germanic
		any_core_province = {
			religion = hellenism
		}
		NOT = { has_country_modifier = force_germanic }
	}

	mean_time_to_happen = {
		months = 100
	}

	option = {
		name = germanic_flavor.2.a
		add_country_modifier = {
			name = force_germanic
			duration = 365
		}
	}

	option = {
		name = germanic_flavor.2.b
		add_prestige = 5
	}
}

#The Black Worm
country_event = {
	id = germanic_flavor.3
	title = germanic_flavor.3.t
	desc = germanic_flavor.3.d
	picture = BIG_BOOK_eventPicture

	fire_only_once = yes

	mean_time_to_happen = {
		months = 1000
	}

	trigger = {
		religion = germanic
	}

	option = {
		name = germanic_flavor.3.a
		hidden_effect = {
			random_list = {
				75 = {
					set_ruler_flag = no_treasure_found
					add_prestige = 1
				}
				25 = {
					set_ruler_flag = treasure_found
					add_prestige = 5
				}
			}
		}
	}

	option = {
		name = germanic_flavor.3.b
		add_prestige = 15
	}
}

#The Black Worm - No Treasure
country_event = {
	id = germanic_flavor.4
	title = germanic_flavor.4.t
	desc = germanic_flavor.4.d
	picture = WOUNDED_SOLDIERS_eventPicture

	fire_only_once = yes

	trigger = {
		has_ruler_flag = no_treasure_found
	}

	mean_time_to_happen = {
		months = 3
	}	

	option = {
		name = germanic_flavor.4.a
		add_prestige = -5
	}
}

#The Black Worm - Treasure Found
country_event = {
	id = germanic_flavor.5
	title = germanic_flavor.5.t
	desc = germanic_flavor.5.d
	picture = ARTWORK_eventPicture

	fire_only_once = yes

	trigger = {
		has_ruler_flag = treasure_found
	}

	mean_time_to_happen = {
		months = 3
	}

	option = {
		name = germanic_flavor.5.a
		add_prestige = 50
		add_stability = 1
		add_treasury = 200
	}
}
		